V1.1.0 (Recovered): Difference between revisions
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* The version number was changed to 1.1.0. | * The version number was changed to 1.1.0. | ||
* This release does not come with any in-game assets. | * This release does not come with any in-game assets. | ||
* The executable was compiled in a home directory called "Gambit_p1". Following that, v48 (1.2.0) publicly released and was compiled under a home directory called "Gambit_p2". The reason for this is probably that 1.1.0 was an in-development version of 1.2.0 shared amongst the developers via the update servers. | * The executable was compiled in a home directory called "Gambit_p1". Following that, v48 (1.2.0) publicly released and was compiled under a home directory called "Gambit_p2". The "p" stands for "part". The reason for this is probably that 1.1.0 was an in-development version of 1.2.0 shared amongst the developers via the update servers. | ||
Further analysis of the executable is still ongoing and this page will be updated if any notable code differences are discovered. | Further analysis of the executable is still ongoing and this page will be updated if any notable code differences are discovered. |
Latest revision as of 10:34, 5 October 2024
After releasing Splatoon's base game version 1.0.0, Nintendo quickly dropped a hotfix update fixing a glitch involving Spyke and Judd that gave the player their money back. This hotfix was known as 1.2.0. However, Nintendo completely skipped the 1.1.0 version number and never released it.
Recently, version 1.1.0 was discovered by one of the SDL Foundation members, oomi, while we were messing around with the update servers of Splatoon. This version has been designated the version number "32".
Update Differences
- The version number was changed to 1.1.0.
- This release does not come with any in-game assets.
- The executable was compiled in a home directory called "Gambit_p1". Following that, v48 (1.2.0) publicly released and was compiled under a home directory called "Gambit_p2". The "p" stands for "part". The reason for this is probably that 1.1.0 was an in-development version of 1.2.0 shared amongst the developers via the update servers.
Further analysis of the executable is still ongoing and this page will be updated if any notable code differences are discovered.