Unused Collisions: Difference between revisions
From Splatoon Wiki - SDL Foundation
Jump to navigationJump to search
Obj_GeneralBox |
Obj_GeneralBoxNoPaint |
||
Line 3: | Line 3: | ||
==Obj_GeneralBox (1.0.0)== | ==Obj_GeneralBox (1.0.0)== | ||
By accident, the developers made a collision with the name "Obj_GeneralBox.kcl" which is every collision in the file combined. | By accident, the developers made a collision with the name "Obj_GeneralBox.kcl" which is every collision in the file combined. | ||
[[File:Obj_GeneralBox-1.0.0.png|thumb|270px|Collision with the name "Obj_GeneralBox.kcl"]] | |||
[[ | |||
==Obj_GeneralBoxNoPaint== | |||
By accident, once again with a different model, the developers made a collision with the name "Obj_GeneralBoxNoPaint.kcl" which is every collision in the file combined. | |||
[[file:Obj_GeneralBoxNoPaint.png|thumb|270px|Collision with the name "Obj_GeneralBoxNoPaint.kcl"]] |
Revision as of 21:15, 28 August 2024
I guess there's also unused collision for some models in this game...
Obj_GeneralBox (1.0.0)
By accident, the developers made a collision with the name "Obj_GeneralBox.kcl" which is every collision in the file combined.
Obj_GeneralBoxNoPaint
By accident, once again with a different model, the developers made a collision with the name "Obj_GeneralBoxNoPaint.kcl" which is every collision in the file combined.