Unused Stages: Difference between revisions
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Created page with "Unused Stages" |
THERE IS MORE TODO!! |
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Splatoon 1 doesn't have as many leftover maps... but we do have a bit of leftover early stages in the layout. | |||
== Fld_Hiagari00 (TestField742) == | |||
The map layout"Fld_Hiagari00" seems to be the renamed map layout for "TestField742." (Not to confuse with "Fld_Hiagari00_Vss.") Checking the map layout, it seemed like the field would have been much bigger than the current stage. | |||
[[File:TestField742.png|thumb|Shown in this screenshot, as an example.]] | |||
The map layout requested those Units to be loaded: | |||
* RespawnPos | |||
* TestField742 | |||
* TestObj_Lift_Takemura01 | |||
* Obj_Bunker02 | |||
* Obj_GeneralBoxNoPaint_111 | |||
* TestObj_Lift_IkadaAshiba00 | |||
* TestObj_Lift_water00 |
Revision as of 10:03, 24 August 2024
Splatoon 1 doesn't have as many leftover maps... but we do have a bit of leftover early stages in the layout.
Fld_Hiagari00 (TestField742)
The map layout"Fld_Hiagari00" seems to be the renamed map layout for "TestField742." (Not to confuse with "Fld_Hiagari00_Vss.") Checking the map layout, it seemed like the field would have been much bigger than the current stage.
The map layout requested those Units to be loaded:
- RespawnPos
- TestField742
- TestObj_Lift_Takemura01
- Obj_Bunker02
- Obj_GeneralBoxNoPaint_111
- TestObj_Lift_IkadaAshiba00
- TestObj_Lift_water00