Unused Enemies: Difference between revisions

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== Enm_JumpingGuy ==
== Enm_JumpingGuy ==
just testing... lols
<iframe src="https://drive.google.com/file/d/18XHKLmSg4MfVkUXoBvEQlJY-SBgT1Qq8/preview" width="640" height="480" allow="autoplay"></iframe>


== <code>Enm_BallFake</code> ==
== <code>Enm_BallFake</code> ==

Revision as of 11:50, 21 August 2024

Splatoon has a lot of unused enemies. The code for the enemies has existed since 1.0, with one exception being the Enm_JumpingGuy which got its code updated in a later version.

Enm_HammerGuy

Enm_JumpingGuy

just testing... lols

<iframe src="https://drive.google.com/file/d/18XHKLmSg4MfVkUXoBvEQlJY-SBgT1Qq8/preview" width="640" height="480" allow="autoplay"></iframe>

Enm_BallFake

Enm_BallReal

Enm_DonPyon

Enm_WeakPoint

Enm_TornadoMan

Enm_GeroZako

Enm_GeroZakoTest

Enm_Samba

Enm_SuperShotTank